![]() ![]() Some sample positive feedback, shamelessly cherry-picked from our student survey: the fact that the amount of code provided was minimal and basically we were responsible to implement all functions. Implementing autocomplete, which might make.Introduce miscellaneous string-processing questions, This project also provides an opportunity to Taking into account common misspellings or.someone who typed "mpre" probably meant to Keyboard to determine what the intended word was Taking into account physical distance on the.Students can improve their autocorrect suggestions by: Is distributed with all of its dependencies. The Python component uses only the Python 3 To find implementations for the edit distance Structure is provided, and students fill in theĮdit distance is widely known - It is easy ![]() Written, students are not given the freedom toĭesign their own program structure. Getting stuck on one problem prevents students from Problems cannot be completed out of order, and so Visual feedback that lets students directly interactĭistributed with a full suite of tests that includes Students completed the project with full credit,Īlthough some required substantial one-on-oneĮach part of this project, new functionality isĪdded to their typing speed game. Scaffolded, and students are guided through the Giving students a substantial challenge along with There are two hard questions out of nine, Project does not involve any user-defined Or by adding more sophisticated autocorrectīuilt-in Python container types (lists, strings,Īnd dictionaries), list comprehensions, higher-orderįunctions, iteration, and tree recursion. Post-game analysis of how fast each word was typed The Python portion of the project, for example with There are lots of opportunities to extend React-based web GUI is also easy to read andĮxtend. Computing edit distance for theĪutocorrect feature is a motivating example of tree Have the practical benefit of improving typing speedĪnd accuracy. Typing races are surprisingly fun, but also The specification distributed to students Server) is almost entirely implemented by students. (including calculations for speed and accuracy,Īutocorrecting, and communication with the multiplayer The GUI itself is provided to students, the backend Our staff solution to the project can be accessed at. Multiplayer support and autocorrect using string edit Similar to Type Racer, starting with typing speed andĪccuracy measurements, then adding nifty features like This Typing Speed project implements a game Now-classic website (from way back in 2008) where playersĬompete in small groups to type a quotation as fast as CATS Autocorrected Typing Software Overview ![]()
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